Showing posts with label Snapdragon. Show all posts
Showing posts with label Snapdragon. Show all posts

HTC Sensation review

0 comments


A hotly anticipated smartphone with a 1.2GHz dual-core processor, a "Super" 4.3-inch screen, and a manufacturer-skinned version of Android 2.3 -- we must be talking about the Samsung Galaxy S II, right? Not on this occasion, squire. Today we're taking a gander at HTC's Sensation, a handset that's just begun shipping in Europe under a short-term Vodafone exclusive and which should be making its way to T-Mobile in the USA early next month. By beating its stablemate the EVO 3D and Moto's Droid X2 to the market, the Sensation becomes the world's first 4.3-inch smartphone with qHD resolution, while also serving as the debut phone for HTC's Watch movie streaming service and Sense 3.0 UI customizations. That leaves us with an abundance of newness to review, so what are we waiting for?

Hardware



Before delving into the minutiae of the Sensation's construction, let's take a moment to address its most outstanding physical asset: it feels small. 4.3-inch smartphones, starting with HTC's own HD2, have always been impressive beasts, but beasts is what they were -- ungainly, crude, and occasionally harder to handle than an angry carp. Not so with the Sensation. This handset is only 6mm taller, a single millimeter wider, and -- at 11.3mm -- actually slightly thinner than the 4-inch HTC Incredible S. Putting aside the measuring tape and grappling with the pair confirms what those numbers suggest: the 4.3-inch Sensation is nigh indistinguishable from its more modest family mate.

That's been achieved with a shrinking of the top and bottom bezels framing the screen and few other changes. You'll still find an extra-large volume rocker on the Sensation's left side, as you would on the Incredible S, accompanied by a micro-USB input a little further down. The bottom of each phone is home to a microphone and a notch for opening up the back cover, the right sides are left barren, and the tops feature headphone jacks and power / lock buttons. Also functionally identical are the rear layouts, with an 8 megapixel autofocus camera sat next to a dual LED flash and a single loudspeaker grille. All these design similarities are hardly coincidental, HTC sees that arrangement and styling as a winning combination and we have to agree.

The Sensation is a simple and untainted joy in the hand. Its 148g (5.22 ounce) weight is perfectly balanced, the curvature that starts at the sides and rolls all the way through the back is spot on, and there are almost no issues of fit and finish. Almost. Our review handset had a small crevice in its lower left side that allowed the backlight intended for the capacitive Android keys to leak out. This is a problem that will only matter to you if you're actively looking for it, but it does detract from the phone's otherwise sterling build quality.

Praise is due for the aluminum frame that HTC has wrapped around the sides, back, and even a small portion of the Sensation's front. It's rigid, shaped from a single slab of metal, and makes this a sturdy and creak-free handset. A pair of soft-touch plastic inserts take up a third of the rear cover each, with the upper one protruding a little bit in front of the camera lens and LEDs, lending them an extra bit of protection. You should be mindful that that also creates a niche where dust and debris can snuggle up. Speaking of snuggling, the very design of the Sensation's wraparound enclosure makes it a bit of a pest to pry open. Nothing quite so maddening as what HTC served up with the Inspire 4G (then again, what is?), but this is definitely not the case for you if you're inclined to perform quick and dirty SIM swaps between your phones. A microSD card slot also lurks under the Sensation's skin, and it's filled by default with an 8GB unit, which augments the 1GB of onboard storage. It's accessible without removing the battery from its silo, though the SIM card slot is not.

We'd be remiss not to compare the Sensation against the most clear and present danger to its quest for smartphone supremacy: Samsung's Galaxy S II. The latter is clearly a stupendously thin device, whose admittedly plastic construction left us with few complaints. Still, when faced with the question of which phone we'd trust to last us the full 24 months of a typical contract, we have to hand it to the Sensation. It isn't flawless, but its aluminum shell is sturdier, and we found its curves more ergonomic and natural, which should help make accidental drops that extra bit less likely.

Battery life

As is true of all battery-powered devices, your time away from the wall plug with the Sensation will be determined by what you use the handset for. We found recording 1080p video to be particularly taxing, closely followed by shooting still photographs. An hour's walk through London intermixing the two ate up a third of the Sensation's 1520mAh charge. Angry Birds gaming sessions, on the other hand, are handled with no greater difficulty than casual web browsing -- neither caused any significant dent in our battery reserves. What really stands out about the Sensation is its energy frugality when left to idle. We left our Gmail and Twitter updates to push themselves to the phone as and when they were available, but in spite of that activity the Sensation barely uses any juice at all when not in our hands and doing awesome, futuristic things. This is a major asset that turns it into more than just a plaything for power users. Folks that don't care to recharge their phone every single night can buy the Sensation safe in the knowledge that it'll last for a good couple of days of casual use, while those who want to squeeze all the power out of it can do their thing as well, accepting the relevant diminution in endurance.

We'll get to the Sensation's performance further on in the review, but suffice it to say that what you're getting here is an extremely versatile handset. Neither the 4.3-inch screen size nor the dual-core processor pose challenges to using the Sensation as your daily phone, but they do expand on what you can do with it when the fancy strikes you. The Galaxy S II is again the obvious competitor here, and it too acquitted itself well in our battery tests. Our testing, however, showed the Sensation to be more efficient when not actively in use -- which, even for intensive smartphone users, tends to be the majority of the time -- granting it a higher ceiling for battery life. The Super LCD on board also seems to be consuming energy with restraint, making that frankly average 1520mAh cell look very good indeed. If battery life is an important consideration in your spec-for-spec comparison with the Galaxy S II, score this as a win for the Sensation.

Display

In our review of the Galaxy S II, we opined that though its display was of superlative quality, its pixel density left a little something to be desired. The Sensation gives us that extra flourish with a 960 x 540 resolution (35 percent more pixels than on Samsung's 800 x 480 panel) on a Super LCD screen that fails to match the vivid output or viewing angles of its Super AMOLED Plus competitor, but at least maintains a similarly hyperbolic naming scheme. There are two significant advantages to moving up to qHD resolution. The first and most tangible is that you get more of everything: Gmail displays more missives, the browser fits more of your favorite blog's content at a time, the calendar includes more agenda items, and you get to see more of your contacts without having to scroll (11 on the Sensation versus 9 on the WVGA Incredible S screen). Additionally, though the user interface sticks to the standard 16 grid slots for your icons and widgets, having them all in higher resolution lends an extra layer of visual polish, if nothing else. The camera and gallery apps benefit from having more dots to display your compositions and resulting images.

Video is where the second big advantage of qHD emerges. 960 x 540 pixels provide a native 16:9 screen ratio and thereby sends those pesky black bars off into oblivion. You'll be able to watch both content you've downloaded and recorded yourself in full screen without resorting to any compromises such as zooming the picture in and cutting off the widest portions. And if you're really a lover of the widescreen experience, there's an option in the camera app to let you shoot 16:9 as well. That'll help keep your content optimized for a vast range of desktop monitors and the great majority of HDTVs. Small considerations, perhaps, but good to have nonetheless.

In terms of the Sensation's output quality, it merits noting that in spite of its 4.3-inch display bearing the same branding as the 4- and 3.7-inch ones on the Incredible S and Desire S, it is not up to the same standard. Viewing angles are the first giveaway, as they're nowhere near as expansive on the Sensation. At 45 degrees away from center, the Sensation's picture washes out, whereas the Incredible S maintains color fidelity until laid almost flat. Additionally, the smaller handset is brighter and better saturated than its newcomer buddy. None of this is to say that HTC has installed a poor LCD on the Sensation, we'd just refrain from calling it a Super one. As to our running tally against the Galaxy S II, the Sensation wins out on resolution, but loses by a big margin when it comes to quality and the sheer feeling of luxury that the GSII provides.

Oh, we almost forgot to mention the peculiar contouring that HTC has applied to the edges of the glass screen. They're ever so slightly higher than the rest of display, with a tiny little slope lending the whole screen a subtle concavity. As a result, most of the glass never makes contact with surfaces when the phone is laid face down, adding a smidgen extra protection against scuffs and the like. Not that you're terribly likely to mar this expansive screen, which has been given the Gorilla Glass treatment just like the rest of HTC's recent line. Needless to say, that's a marked improvement from last year's Nexus One, which HTC had the gall to claim wasn't supposed to go into pockets.

Reception, earpiece and loudspeaker

Calls on the Sensation were for the most part clear and competently handled. HTC has an extra microphone on the back of the handset, whose job we presume is to analyze external noise and nullify its effects. In voice calls, the other party heard us even on a busy street where we had our own struggles keeping up with what they were saying to us. The earpiece is neither excellent nor poor, it just does the job. Its position at the very top of the phone means that you'll generally place the sound source up above (rather than next to) your ear when taking a call, but then it's not like HTC had a lot of flexibility as to where to put it. Guess this is just the price we have to pay for the aggressively thin bezels on this handset.

Moseying through our usual testing area revealed no aberrant behavior from the Sensation's 2G and 3G radios and reception was on par with what we would generally expect. This phone can actually reach HSPA+ speeds of 14.4Mbps down and 5.76Mbps up (hence why it'll be known as the Sensation 4G in the US), but we didn't have the requisite network to test it out. The Sensation's antenna is built into the plastic parts of its rear cover, a recurring trend in HTC's recent handsets.

As to aural performance, the loudspeaker on the back does a decent job and output to headphones is particularly pleasing. The solo speaker doesn't lose much when the Sensation is put down on a flat surface and though a stray finger pressed against its opening will muffle a large proportion of the sound, those aforementioned microphone holes help to leak it out of the case. Overall, it's an aspect of the phone that we consider simply satisfactory, it's not going to be the thing that sways your decision in either direction. HTC's bundled earphones are attractively styled, but generally disappointing. They were a poor fit for us, offered next to no sound isolation (an asset when trying to listen to music on the move), and their in-line remote control is the very definition of cheap plastic. The latter's also susceptible to recognizing accidental bumps as input, adding to our impression that you should keep the headset in its wrapping, just in case you decide to resell the handset down the line -- yes, the maintenance of resale value is the best thing we can say about these earphones.

If you plug in your own set of ear blasters, on the other hand, you'll be treated to some very nice output indeed. SRS virtual surround sound enhancements baked into the phone make a tangible difference by widening the sound stage and creating a more intimate feel to whatever you're listening to. For a smartphone that aspires to woo customers with top tier multimedia performance, getting audio right is a big deal and the Sensation thankfully delivers. Top marks on that, HTC, but if you can't bundle good headphones of your own, just don't bother next time. We'll take stickers instead.

Camera

The unnecessarily capitalized feature that HTC is introducing with the Sensation's camera software is a little something dubbed Instant Capture. It's not a setting that you can toggle; HTC rightly presumes that you'll always want to minimize lag between telling the phone to snap a photo and the actual capture, and it works almost quickly enough to justify its name. Low light conditions will slow you down some as the autofocus isn't as fast, plus the flash might need to pop on and do its job, but responsiveness on the whole is very impressive indeed. We thought the Galaxy S II was fast to shoot and reload, but the Sensation is at least as quick.

Also helpful is a little preview window in the bottom left corner (when the phone's held in landscape mode), which shows the last photograph taken. This isn't a novelty for Android, but it wasn't available on the recent Incredible S and Desire S and makes particularly good use of the increased visual detail afforded by the size and pixel density of the Sensation's display. You can obtain enough information about a captured image from it to disable full screen image review after snapping a shot, leaving the camera free and ready to record another masterpiece. A sweet shrinking animation transitions taken photos into the smaller window and gives a visual clue to newbies that they'll find their photographic archives by tapping on it.

Image quality, the meat and potatoes of camera work, is usually high on the Sensation, though some software irregularities do undermine the evident strength of the hardware on board. What you see above is a 100 percent crop from this image, exhibiting a great deal of sharpness given the full 8 megapixel size at which the Sensation records its images, but also an unsightly blotch of blurriness right in the middle of the flower. The latter is caused by HTC's penchant for applying noise-reducing blur -- essentially melting neighboring areas of like color into one so as to reduce graininess.

Even with the company's auto-enhance option turned off (our whole sample gallery was shot this way), the software will automatically choose where to blur things out to deliver more visually appealing imagery at lower resolutions. That's the key, really. Looking at the pictures in our sample gallery, you'll be hard pressed to pick out any softness, because they've been shrunken down to a mere 800 x 600 pixels in size, a situation that's mirrored when viewing pictures on the phone, so you can definitely see HTC's motivation for optimizing its software to make things look good at lower resolutions. It's just that photography purists (and just people who expect 8 megapixels to mean 8 megapixels) will scoff at the idea that full-size quality should be sacrified for improvements at lower resolution.

Another issue caused by the software is that it'll occassionally get its color balance pretty badly wrong. Perusing our gallery, you'll find London buses looking slightly pink and black fencing shading toward a dark (deep?) purple. Thankfully, there's a decent selection of tweaks you can play around with, including exposure, contrast, saturation, sharpness, and a set of white balance presets.

The predictably limited dynamic range of the Sensation's camera does mean that in high contrast situations you'll end up with either blown-out skies or overcast landscapes, depending on what you choose to focus on and how the camera meters the available light, but that needn't be a tragedy -- it can lead to more artsy and interesting imagery. Overall, we reckon the Sensation is equipped with a mighty fine imager that might require you to be just a little more hands-on in controlling its settings in order to obtain the best results.

We must commend HTC for the intelligently designed dual LED flash. It's bright enough to illuminate group portrait shots and yet subtle enough not to whitewash a subject that's placed immediately in front of the camera lens. The front-facing VGA camera, on the other hand, didn't impress us much. It produced murky and grainy results and continues to be a tool primarily intended for video calls.




Video recording on the Sensation is simply effortless. Thirty frames of glorious 1080p can be filled each second and it seems to be done with utter ease. The camcorder's ability to keep up with motion on screen is markedly superior to what we're used to as well. There's a fluidity to the Sensation's output that's rare to find. Make no mistake about it, folks, this is where your dual-core processor will run circles, squares, and trapezoids around the competition. Though performance is sublime, we must note that actual visual quality of the Sensation's video leaves some room for improvement. HTC again seems to be fiddling with the recording -- by blurring some parts and sharpening others for a more uniform look -- which can sometimes deliver unnatural-looking results.

Sound is recorded in stereo, another feather in the Sensation's multimedia hat, though we found the phone unusually prone to picking up wind noise. In our estimation, this is owing to the position of the microphone used for voice calls, which unfortunately gets exposed directly to oncoming wind when the phone's held horizontally to shoot movies. Aside from that, quality of sound recording was pretty much middle of the road; it's certainly a far cry from the tinny stuff the HTC Flyer recently treated us to. If the two vids above aren't enough for you, you'll find a couple more samples here and here.

Software


Many of you might gaze upon the HTC Sensation and see your ideal hacking phone -- tons of hardware potential, great ergonomics, and an almost spotless bill of physical health. All you need now is a nice community-built ROM for it and you'll be flying... but oh wait, that's right, HTC developed a weird allergy to custom Android ROM installations this year and has been locking down the bootloaders on its 2011 phones to prevent such chicanery. Company CEO Peter Chou announced yesterday that this unpopular policy will be done away with in the future -- a welcome decision that may be enacted with retroactive effect and lead to the full unleashing of the Sensation -- but as it stands today, this lovely new handset's only option is HTC's Sense-tweaked Android 2.3.3 install. You can polish it up by overlaying custom app launchers or UI skins from the Android Market, but customization purists will have to look elsewhere.

Sense 3.0

With such an introduction, you might surmise that HTC's latest version of Sense, 3.0, hasn't treated us quite the way it should and you'd be right. It isn't that the user experience suffers from any glaring flaws or omissions -- it is generally smooth, responsive and pleasing to the eye -- but we're left disappointed by the indolent pace of innovation that HTC has exhibited with this supposedly major new release. Unfortunately, the Sense 3.0 tweaks have proven to be mostly superficial and there's little in the way of added functionality over and above what you can obtain on a Gingerbread-sporting Incredible S.

Let's start off with the bright spots. The overhauled lockscreen is by far and away the biggest and handiest improvement in the latest Sense. It now offers four customizable app shortcuts, which can be dragged into a so-called activation ring and thereby unlock the phone straight into the app. Above the shortcuts, you can have some spectacularly animated weather animations signifying the current weather, or stock updates, or a floating array of your pictures, which too can be dragged into that ring for a closer look. On the whole, it takes the previously dormant, borderline nuisance of a screen and it turns it into a much more dynamic and useful part of the user interface. We like the way that selecting an app shortcut creates an outline of it inside the activation ring, which in itself moves up from the bottom of the screen and closer to the app. These subtle visual clues, along with other hints and animations, help newcomers to smartphones find their way around with little difficulty.

There's no denying the fact that, superficially, Sense 3.0 is a clear step ahead of its predecessors. Navigation between homescreens is executed with a three-dimensional animation, implying a carousel arrangement, and there are tons of little visual tweaks suggesting depth in, around, and behind UI elements. Moving left of the left-most homescreen sends you to the right-most one, while skipping in a single direction too quickly pulls your view back, exposes the full carousel, and gives it a rapid spin in that direction. Unlocking the phone in the conventional way spins your first homescreen into view in a similar fashion. This is all well and good, and it certainly makes for a good exhibition of the underlying graphical prowess, but it's purely cosmetic. There's no utilitarian reason for why you'd want to send your homescreens into a washing machine cycle -- that actually takes control of the phone away from you, whereas we'd have thought the whole point of customizing Android was to improve and enhance it, not make it more unwieldy.

HTC's obsession with weather follows the same path. The Sensation comes with a set of splendid visuals for the common weather conditions, which are actually accompanied by fitting sound effects as well (yes, there are small audio recordings for sunny, windy, and rainy weather). Alas, those get annoying very quickly indeed and you'll soon find yourself trying to either turn them off or disposing with the offending widgets. HTC's weather widget will allow you to mute the sound, but the expansive animations aren't optional. For all its glitz and glamor, the weather app on the Sensation is actually rather dumb. It allows you to cycle through a number of cities while still on the homescreen, but it's pretty much a matter of luck whether tapping on your selected city will bring its weather up. Sometimes the app reloads itself and sends you to the correct metropolis, but on other occasions it just loads up the last city you were on. Ergo, tapping on Paris doesn't guarantee you won't get sent to Tokyo. Similarly, attempting to see weather for upcoming days by tapping on them on the home widget just brings you to conditions for the current day.

Overall, the new Sense UI is designed to make a great first impression, but scratch below the surface and you'll find little substance. We still aren't great fans of the onscreen keyboard, in spite of the extra room on this larger-display handset, and though HTC explicitly promised to improve its input prediction algorithms, we weren't struck by any great improvements there either. Precise text selection and cursor placements are also uniquely challenging on HTC devices, with the execution being arguably worse than on the default Android Gingerbread software. Finally, the move to a more graphically intensive UI does ocassionally take its toll on the phone's otherwise exemplary responsiveness, with detectable traces of lag cropping up here and there.

Having said that, let's also give an approving nod to HTC's integration of a Quick Settings menu in the drop-down Android menu (it sits alongside the usual Notifications area) and the nice app switcher that appears when you hold down the Home button. Moreover, the company does a good job of juggling resource use by background tasks, a valuable trait. The reason we're not more enthused about these items is that they're also present and accounted for in the company's other Gingerbread handsets, making the Sensation just another in a succession of phones rather than the singular and outstanding device that its former codename of Pyramid suggested.

Performance

We've danced around and hinted at the Sensation's performance long enough, now how about we address it head on? As already pointed out in the camera section, this handset's biggest struggle is in finding things that can challenge it. Dragging the camera icon into the unlocking ring on the lockscreen and taking your first snapshot is a spectacularly quick affair, certainly faster than on the 1.5GHz Flyer, HTC's only other Sense 3.0 device so far. Google Maps and the web browser are almost dripping with lubricant, they're so slick. Flash videos embedded online load up as quickly on the Sensation as we've seen on any other smartphone. The limits to this handset's abilities are found when trying to play back 1080p Flash video -- it turns into a slideshow -- but 720p is no problem at all.

HTC Watch, the company's newly launched online movie store / rental kiosk, is available on the Sensation, having made its debut on the Flyer. It works on a progressive download basis that's practically indiscernible from streaming, you just end up with the trailer, TV episode, or movie fully downloaded on your phone after you've watched it. There's a small buffering delay before you can start playback, but again, that's part for the streaming course. Although we aren't sure of the actual resolution at which movies are played on the Sensation, they look (and yes, we've been saving this adjective for just the right moment) sensational. That 16:9 screen ratio and the processing power within the phone pair up to deliver a supreme movie-watching experience. If you weren't convinced smartphones were big or good enough to make films enjoyable, you owe it to yourself to check out what HTC has to offer here.

App launching in general is nearly instantaneous. HTC claims opening apps is now twice as fast as on its previous handsets, but we ran a little side-by-side test with the Sensation and Incredible S and would argue that "twice" is an overly ambitious thing to say. The fact is that a number of recent Android phones, including those from HTC's own stable, have reached a very high level of responsiveness, so differentiating from them is hard. The Sensation definitely comes out ahead of all bar the Galaxy S II, just don't expect it to be a mindblowing improvement on the currently high standard.

Naturally, you'll be wanting some benchmarks to go with your serving of hands-on impressions. We ran the Sensation through the usual gauntlet, however our usual warning about screen resolution affecting scores must be reiterated here. Quadrant's 3D graphics tests are done at native resolution, which as we mentioned above is a 35 percent more intensive workload for the qHD Sensation than it is for, say, the WVGA Galaxy S II. Don't be shocked, therefore, to hear that the Sensation's scores coalesced around 2,000. Linpack typically gave us around 46MFLOPS, matching the Galaxy S II. Other graphical tests were hamstrung by a 60fps cap, giving us average scores of 58fps in Neocore and 42fps in Nenamark. Needless to say, the full power of that Adreno 220 GPU will need some nice and intensive new games to push it to its limits. It'll still be a good long while, however, before there's anything on Android capable of choking up the hardware inside the Sensation.

Wrap-up


The HTC Sensation is an extremely accomplished device, but there's no getting around the feeling that it underwhelms. While it is indeed a dual-core speed demon like the Samsung Galaxy S II, HTC's latest doesn't exhibit quite the same level of UI responsiveness and is furthermore saddled with a signed bootloader that prevents users from improving things themselves. Our biggest issue is with Sense, whose fancy new graphics and improved lockscreen utility can't hide the fact that the core UX hasn't materially changed from the days of the Hero.

In terms of design language, HTC is a monoglot and proud of it. The Sensation doesn't break with the company's established styling, yet its subtle physical refinements add up to make it a veritable pleasure to hold and to operate. Combining these excellent ergonomics with the phone's superior battery efficiency and generous qHD display resolution makes the Sensation a formidable foe for Samsung's celebrated new flagship. Given the choice between the two, we'd opt for the Galaxy S II for its brilliant display and snappier performance, but that's just a matter of preference. Ultimately, you'll have to decide what it is you value most in your Android superphone and pick the one that fits those needs best.

Droid Incredible 2 review

0 comments
It wasn't that long ago that we were jonesing for a Nexus One on Verizon. What HTC gave us instead was the Droid Incredible, with the same 1GHz Snapdragon CPU and gorgeous 3.7-inch AMOLED display -- not to mention a better camera (8 megapixel vs. five), 8GB of built-in flash storage, an optical trackpad, HTC's Sense UI on top of Eclair, and a dash of funky industrial design. The Incredible was an impressive phone with a lovely camera, marred only by questionable battery life and lack of supply, forcing HTC to build a Super LCD-equipped model to satisfy demand. Judging by the popularity of the Incredible, it came as no surprise that following HTC's announcement at MWC, the Incredible S eventually became Verizon's Droid Incredible 2. With a 4-inch Super LCD display, global CDMA / GSM radio, front-facing camera, updated internals (including 768 MB of RAM), trick capacitive buttons, and a Froyo-flavored serving of Sense, the Incredible 2 seems like a worthy successor to last year's Incredible. Does it live up to our expectations or is it just another fish in the crowded sea of Android? Does it significantly improve upon the original formula or is it merely a refresh? Hit the break for our review.



Hardware

There's no doubt that the Incredible 2 is an extremely handsome, if not sightly austere looking handset. It's much like the interior of a late 20th century BMW -- all class, all business, and all black. Compared to the original, it's slicker and softer, with rounder edges and much better build quality thanks mostly to the ultra-rigid machined and anodized black aluminum screen bezel. Gone are the old model's whimsical red accents, red innards, and red battery. Instead you'll find a translucent black chassis and a black battery under the hood. Even the bevel around the earpiece is finished in black. Yes, this is Darth Vader's phone, the Droid he's been looking for. The back cover features the same grippy soft-touch finish and unique layered motif as the Incredible, but instead of two "steps", there's only one this time around. Like the HTC ThunderBolt, the Incredible 2 includes contacts (missing from the Incredible S) for an optional inductive charging back, and integrates some of its antennae into the battery door. Pop the cover, and there's a Verizon / Vodafone SIM under the 1450mAh battery plus a 16GB microSD card pre-installed.

Despite the bigger screen, the new version is only marginally larger than the original, about the same weight, and actually a smidgen thinner. The layout is almost identical to its forebear -- the headphone jack and power button have swapped places, and the camera flash is now arranged horizontally instead of vertically. On the left side you'll find the volume rocker and micro-USB connector while the right side is devoid of any controls. The top edge hosts the power button, a standard 3.5mm headphone jack, plus a secondary mic, while the bottom edge hides the primary mic, along with an indent to pry the battery cover off. A sheet of Gorilla Glass protects the 4-inch display, the 1.3 megapixel front-facing camera next to the Verizon logo on top, and the four capacitive buttons at the bottom. The earpiece and notification light live in the aforementioned aluminum screen bezel above the glass. In back there's an 8 megapixel autofocus camera with dual-LED flash on top, a rather tinny sounding speaker, the embossed HTC logo, and the "with Google" stencil towards the bottom.

The 4-inch WVGA Super LCD display deserves a special mention. It's one of the best LCD-based panels we've come across -- bright without any leaks or spots, with naturally saturated colors, deep ink-like blacks, and superb viewing angles. Other than pixel density, it gives the iPhone 4's IPS screen a run for its money and even warrants a nod or two from the notoriously smug Super AMOLED crowd. We've mentioned the trick capacitive buttons before, which rotate when the handset switches between portrait and landscape for apps that support both display modes. It turns out the buttons are drawn by groups of tiny LEDs which are turned on and off based on orientation.

At first glance, the Incredible 2 specs look somewhat pedestrian in this day and age of dual-core processors, qHD displays, and LTE radios. But don't be fooled by the numbers. That 1GHz CPU is Qualcomm's latest generation MSM8655 Snapdragon SoC with Adreno 205 GPU -- it's fast, power efficient, and backed up by a generous 768 MB of RAM. Like with the Thunderbolt (which shares the same processor), we consistently recorded Quadrant scores ranging from 1500 to 1700 -- pretty remarkable for a single core device running Froyo. You'll find the usual collection of sensors on board (compass, gyroscope, accelerometer, proximity, and ambient light) along with the standard assortment of radios (WiFi b/g/n, Bluetooth 2.1 + EDR, GPS / AGPS, and even FM) plus Qualcomm's popular MDM9600 Gobi module (also used in Verizon's iPhone 4), which supports CDMA together with quadband GSM and dual-band HSPA (2100 / 900MHz). In our tests, calls sounded great thanks to the dual noise-reducing microphone setup, and reception was problem free.

Battery life is excellent for an Android smartphone. Starting from a full charge, the Incredible 2 managed 36 hours and 40 minutes of up time before we decided to plug it back in with 7% battery life remaining. That was mostly light use -- reading email (3 accounts), checking Twitter, and occasionally replying or posting -- with all the radios (except Bluetooth) turned on. Still, this included 30 minutes spent with the handset strutting its stuff in front of the camera for our video review, 20 minutes being used as a hotspot, taking / uploading a few full-size pictures, and only 6 hours idling while we slept.

Camera

The camera on the original Incredible was no slouch. It could be coaxed into taking fantastic shots given enough care and attention. The Incredible 2 takes this formula to the next level, with a camera that's capable of producing amazingly realistic pictures without too much effort. It features HTC's next generation 8 megapixel sensor with autofocus optics (also found on the Thunderbolt) plus a dual-LED flash. Color balance and exposure are top notch. Low-light performance is impressive. Noise is kept under control without compromising detail. In fact, we're pretty sure we're dealing with a backside-illuminated sensor here. There's a certain clinical precision to the pictures captured with the Incredible 2 that we've really come to appreciate -- the camera simply gathers a tremendous amount of information, resulting in amazing shots.

The Incredible 2 captures 720p (HD) video at 30fps with decent results. While it performs significantly better than its predecessor, video recording isn't as stellar as photography. The frame rate isn't quite as smooth as with some other devices (the iPhone 4 comes to mind), and sound quality leaves room for improvement. The camera interface offers a plethora of settings: there's touch-to-focus (for both stills and video), flash mode, Photo Booth-like effects, and additional options nestled within the menus (such as timer, exposure, while-balance, resolution, ISO, and face detection). The digital zoom is activated by pressing the volume rocker or by using an on-screen slider. Unfortunately, there's no dedicated 2-stage camera button, no panorama mode, and the 4-inch Super LCD display, while gorgeous, tends to wash out in direct sunlight, making it difficult to properly frame shots.



Software

While the Incredible 2's hardware is supremely refined, things are bittersweet on the software front. It's running Sense, which we've reviewed in detail alongside the Incredible S. We appreciate that it brings a polished, friendly, and consistent user experience across HTC's multitude of devices, and also provides the company with a strong brand identity, but we're just not fans. The problem is that with each revision of Sense we feel more alienated from what we came looking for in the first place, namely Android. Sense is starting to look and feel like its own OS -- Android in a parallel universe -- with almost every aspect of the user interface getting customized, and deviating significantly from the Android way. Certain changes are positive, like the cool time / weather widget, the fast boot feature, and the much improved music player. Others are frustrating, like the the convoluted dialer / call log and the poor keyboard layout (who decided to put the hide button just below the shift key?!) We realize that it's all a matter of taste, and that some people will choose to go down the rabbit hole into Sense wonderland, but we're purists. So HTC, give us a way to disable Sense, and all will be forgiven. Oh, and third-party launchers and keyboards don't count - like most people, we don't have the time or interest to customize our phones beyond installing a few apps.

Sadly, the Incredible 2 ships with Android 2.2.1 (Froyo) which, despite having stayed properly refrigerated for the past 9 months, is getting rather stale. The good news is that the Incredible S is in the process of receiving an Android 2.3 (Gingerbread) update, so Verizon's version can't be far behind. Overall, we don't have much to complain about -- Froyo still provides solid performance, especially when paired with speedy internals. The phone feels snappy and light on its feet all around. It's clear that HTC's spent time fine tuning Sense to make it highly responsive. Still, there's room for improvement in some areas like the web browser which, while loading and rendering pages briskly, falls short of matching the rest of the user interface in terms of smoothness when scrolling and zooming around heavy sites like Engadget.

The most glaring issue we have with the Incredible 2 is the criminal amount of crapware that Verizon decided to pre-load on the handset -- apps that can't be removed and will forever litter the app tray. Some of them, like Adobe Reader, Kindle, Quickoffice (basic version), Skype, and Slacker are apps you'd likely want to install anyway. Others, such as Blockbuster (a shortcut to the Market), Let's Golf 2, NFL Mobile, and NSF Shift don't have the same widespread appeal, but are passable. But it's with apps like City ID, My Verizon Mobile, V CAST Apps, V CAST Media, V CAST Music, V CAST Tones, V CAST Videos, and VZ Navigator that things become downright ludicrous. Apparently Verizon wants to lump its sexy flagship 3G Android smartphone together with its generic dumbphones by contaminating it with utterly meaningless carrier-branded apps and services. We can only hope that a few heads will roll in Verizon's marketing department after we publish this review, and that common sense prevails with a Gingerbread update that allows us to uninstall the offending apps.

Wrap up

We'll come right out and say it: the Droid Incredible 2 is the best 3G Android smartphone on Verizon today. If you live in a 3G-only area or you can forgo LTE (and the Droid Charge), the choice basically comes down to the Incredible 2 and Verizon's iPhone 4. With this device, HTC is pushing the single core Snapdragon platform to the limit, then packaging it into an attractive and beautifully finished product. It improves upon the already excellent Droid Incredible with a nicer screen, an even better camera, global roaming capability, and most importantly, amazing battery life. It's an incredibly (ahem) well rounded handset -- the perfect storm of quality, refinement, power, and efficiency -- as long as you can live with Sense. And that's the crux of it -- while we think Sense will appeal to many people, we feel that HTC is doing its core audience of passionate, tech-savvy, pure Android aficionados a disservice by not providing a way to disable it (or at least making it easier to install custom ROMs via an unlocked bootloader). This, together with the insane amount of pre-loaded crapware, are the only major issues we have with respect to the software. Of course we'd have liked to see Gingerbread available out of the gate, but this looks like it will be remedied soon. In the end, the Incredible 2 isn't a fish in the sea of Android -- it's a shark seeing Verizon red and ready to devour the competition. Considering how much of a runaway hit the original Incredible was last summer, perhaps HTC should have called this new version the Jaws 2?

Qualcomm confirms its Snapdragon processor will power 'new generation of Windows Phone' devices

0 comments
We'd heard some rumblings ST-Ericsson might be moving in on its turf with Nokia's Windows Phone devices, but Qualcomm has now reasserted that it's still the main game in town. Following the big Mango announcement this morning, Qualcomm confirmed that Microsoft has chosen it to bring a "new generation of Windows Phone handsets exclusively featuring Qualcomm's second generation Snapdragon mobile processors to market." The company's executive vice president, Steve Mollenkopf, further went on to say that Qualcomm is "excited about this next Windows Phone Mango release," and that it will "leverage the synergy of our highly integrated second generation Snapdragon solution and Microsoft's Windows Phone software." Leveraging synergy, what more could you ask for?

HTC Holiday to be a 4.5-inch behemoth with qHD resolution, 1.2GHz dual-core, and AT&T future

0 comments
HTC brought in the 4.3-inch craze, but now that that form factor has gone mainstream, it's looking to even larger dimensions. A 4.5-inch HTC Holiday has been dug up by none other than 911sniper, which is said to pack a qHD resolution (960 x 540), a 1.2GHz dual-core Qualcomm MSM8660, 1GB of RAM, an 8 megapixel camera, and the very latest version of Android Gingerbread (2.3.4). That comes on the heels of Pocketnow unearthing a supposed image of the AT&T-bound smartphone, showing a predictably uncomplicated design framing a vast display. Let's just hope the Holiday codename doesn't mean we'll have to wait till the holidays to see this overpowered new beast in action.


Phone Arena
source911sniper

Unannounced Samsung 'Hercules' headed to T-Mobile, bearing demigod-like specs?

0 comments

The Samsung Infuse 4G is a beautiful 4.5-inch tabletphone, but it's not for the spec junkies of the world -- a single-core processor and Android 2.2 just don't impress such folk these days, regardless of actual performance. However, This is my next reports Samsung's cooking up a $350 handset that ticks all the boxes on the superphone list -- a beast of a smartphone it's tentatively calling the "Hercules." Mind you, we're still in rumor territory, but feast your inner speed demon on the possibility of these: a dual-core 1.2GHz Qualcomm Snapdragon APQ8060 processor (the same as the HP TouchPad), a 42Mbps HSDPA radio, 1GB of RAM, 16GB of flash storage and Android 2.3, along with the same 4.5-inch 800 x 480 Super AMOLED Plus display as the aforementioned Infuse 4G. The same whispers say it'll have a 8 megapixel camera with 1080p video capture, MHL support and NFC, and should play for T-Mobile... assuming the buyout doesn't succeed. Our existing smartphones are already preparing to seethe with jealousy.

HTC Sensation 4G hitting mid-June for $200?

0 comments
Oh, the sweet smells of summer: surf, sunscreen, barbecue, Gingerbread. We've known all along that HTC's Android 2.3-packing smartphone was set for release at the "beginning of the summer," and thanks to some loud-mouthed Google AdWords, we've seen June 8th floated as a possibility. Those who understandably doubt the word of search-based text advertisements, take heart: it's shaping up to be a big weekend for Sensation 4G leaks. First TmoNews got its hands on a Target placard pricing the snappy dual-core Snapdragon handset at $199.99, for what appears to be a June 12th release, and then the site snagged a shot of internal T-Mobile documentation that confirms the earlier June 8th date. Why the discrepancy? Well, it certainly wouldn't be unheard of for the carrier to give itself a head start, and surely Target wouldn't mind timing its own release up with its Sunday circulars. In both cases, it looks like the phone'll be spending a fair amount of time beneath beach umbrellas.
sourceTmoNews (1), (2)

HP Veer 4G review

0 comments
HP's Jon Rubenstein told us that his company wanted to veer in a new direction, and veer it surely did -- the HP Veer 4G will arguably be the smallest fully-functional smartphone on the market when it goes on sale May 15th. In a nutshell, it's a Palm Pixi Plus in the guise of a Pre, only in a delightfully downsized package with webOS 2.1 and thoroughly modern functionality. What does it feel like to Just Type on its tiny keyboard or throw app cards across its itsy-bitsy 2.6-inch screen? How is it as a pocketable HSPA+ hotspot, and will that extra G decimate its miniscule 910mAh battery? These are the questions that drove us when playing with the Veer 4G this week, and you'll find the answers shortly after the break.


Design

When first we saw the HP Veer, it was a miniature Pre 2 in most every appreciable way -- deep black coatings, soft-touch plastics and buttons in all the same places. AT&T's new white version, however, looks and feels like a jumbo chicken egg. It's still cute as a button and that hinge still slides shut with a superbly satisfying snap, but the ultra thin, lightly textured white plastic shell is a little bit creaky and cheap. (Note: the soft-touch black model will also be available.) We found it a little uncomfortable to hold flat against our palms for this very reason, actually, but the fingertip grip is risky too -- like the aforementioned egg, the Veer is relatively easy to drop, and we don't suspect that Humpty will take kindly to many falls. At the same time, we're not at all worried about the screen -- it's covered with a nice big piece of curved Gorilla Glass, and it takes a substantial, weighty press between thumb and forefinger to make any kind of impression on the liquid crystals underneath. There's a little speaker on top, and Palm's gesture area (with LED landing strip indicator) on the bottom.

Circling the phone's edge clockwise, you'll find the volume lock and power button flanking the top right corner -- both solid, metallic, and easy to find and actuate by touch alone, and three-quarters of the way up the right edge, there is Palm's proprietary magnetic charge / sync port. This requires a special USB cable to use, unfortunately, though you do get that fancy MagSafe effect, and the port does double duty by hosting the included headphone adapter -- because there's no dedicated 3.5mm headphone jack. It's a chore to carry around an easily misplaced little nicknack like the adapter, but it does work here, and the magnets are strong enough to hold up the Veer by your headphone cables (not that we recommend anything of the sort). It's also a little annoying the way the software pauses your music whenever you connect or disconnect the adapter since it seems wholly arbitrary -- when you attach it, the phone rapidly transfers from speaker to headphones, then puts a sudden halt to the tune three seconds later. There's nothing on the phone's bottom edge, but you'll find a well-built silvery volume rocker on the left side, a lanyard loop at the upper-left-hand corner, and a five megapixel EDoF camera and speaker around back.

Slide open that slick little hinge with your thumb and it'll snap into place before long, revealing a tiny backlit QWERTY keyboard with roots buried deep in the genealogy of Palm. The Treo 600 all but finalized the layout in 2003, the curved rows arrived with the Treo 650 in 2004, and 2007's Palm Centro ushered in the transparent, jelly-like buttons that the Pre and Pixi are now famous for. In short, you'll be right at home here if you're a Palm junkie, but if not, learning could be a chore. The keys are small and set quite close together, which makes it easy to press more than one at once, and unlike the portrait keyboards on most BlackBerrys, there's barely room for two thumbs. That said, the small size and low weight makes the Veer fairly well suited for single-handed text entry, and it makes sense if your missives are short -- flick open the phone, respond and deftly flick it closed, all with a single thumb. The challenge is keeping a firm grip on the keyboard end of the tiny device while doing so, to avoid flicking it onto the floor.

Small definitely has its advantages, though. There's something to be said for dropping a phone in a pants pocket and barely feeling a bulge.

Display / audio / connectivity

The miniature design is hit and miss, and we could say the same about other hardware characteristics too -- the Veer's screen, for instance, gets bright enough to occasionally use outdoors, but the colors wash out a tad when angled, and while apps and UI elements designed to run natively at the Pixi-matching 320 x 400 resolution looked crisp, zoomed-out websites, card stacks and a few games (particularly Angry Birds) showed loads of jagged edges. The actual capacitive digitizer is responsive to a fault, which makes tossing around cards a breeze, but we found that we could accidentally trigger a variety of actions with stray fingertips, if we didn't make sure to grip the tiny device well away from the screen.

The Veer's speaker is as small as you'd expect, at least judging from the grille around back, but we were actually pleasantly surprised with its capabilities. It's not suited for serious listening or a portable party, but it handles the occasional tune quite nicely -- you can fit a little over 6GB of them here -- and it's plenty loud, just the opposite of the Palm Pixi. Good stuff.

Call quality and reception were fairly average for AT&T in San Francisco, with a few interesting quirks -- despite its size, the Veer has a pair of mics for active noise cancellation, and they work moderately well, drowning out light car engine noise, and a variety of background disturbances. Likely because of its size, however, those mics don't drown out one important distraction when the Veer is closed: since the speaker and mic are so close together when the keyboard isn't extended, we found the person on the other end of the line could sometimes hear themselves. Data speeds were fairly reasonable though -- we averaged around 2Mbps downloads and 1Mbps uploads with three bars of service, and topped out at 5Mbps down in a particularly generous (and rare) five-bar coverage zone. We wouldn't be terribly comfortable calling those 4G, but they are in line with what we've seen from the Atrix and Infuse in the same zones, and whether on our handset or a laptop (via the Veer's mobile hotspot) it made for quick page loads. We also didn't have much trouble getting a GPS lock.


Camera

We've said our piece on EDoF (Extended Depth of Field) smartphone cameras, and the 5 megapixel imager in the Veer is definitely one of them -- in short, everything's in focus, everything looks practically flat as a pancake, and you can't take macro shots, just like with the Pre and Pre 2. Not only that, the sensor isn't terribly good -- it snaps passable pictures in daylight, though the exposure compensation is pretty aggressive and makes it difficult to take well-lit shots, and in darker environs, well... it's grainy as all get-out.




Videos are just plain terrible.

We kind of wish the Veer had a nice hardware camera button for single-handed photos of opportunity -- responsiveness aside, it's one of the few things we liked about the similarly-sized Kin One -- as the software button and keyboard shortcuts aren't terribly convenient for a single hand, and can jar the camera when you press down. But who are we kidding here? There's no excuse for a social phone without a good camera to begin with. Why not trade a couple of those megapixels for a better sensor, HP? The Sidekick 4G retails for the same $100 price on contract, but comes with a wonderful little 3 megapixel autofocus module.

webOS and performance

Of course, the Veer is more than just a tiny phone -- it represents the first real push for webOS 2.0. We dedicated over 2,000 words last year to how intuitive and functional the operating system is, and we won't repeat all of them here, but suffice it to say that the Veer blazes because everything you can do is simply a swipe or two away.

If you're unfamiliar with webOS, it works a little something like this: every app and settings page is represented by a virtual playing card, and your phone is the deck. Swipe open the app drawer and select an app, and it will launch in a little card-shaped window. Swipe down to make it appear full screen, swipe up to minimize again. Add another, and the second will appear as another card next to it -- instant, intuitive multitasking. Repeat as many times as you'd like (we had 48 cards open at once and apps still worked fine, though they took additional time to load), then swipe them all the way up to the top of the screen, one by one, to deal them into the ether and free up system resources.

Say you've got related tasks -- perhaps you're planning a date? Stack your Yelp restaurant recommendation card, Google Maps location card, and your date's contact information card in a miniature "hand" -- and when your date texts you that they'll be late, you can swipe up the unobtrusive notification that appears in the lower-right-hand corner to view it, swipe it aside to dismiss it (or tap to reply) and continue with your plans. Slide out that keyboard on the homescreen and press a single key, and Palm's Just Type universal search engine will compare your entry against your contacts, email and a host of custom search engines quite rapidly, and slide further down the screen and you'll find buttons to immediately make your text input into a new memo, email, task, SMS, calendar event or social network status. Oh, and copy / paste shortcuts don't require any long presses here, just one finger on the gesture area and a tap of the appropriate letter.

What's astounding is that -- except for some occasional hiccups and apps that take a moment to load -- all of this happens as quickly as your finger moves. That's how seamless this UI is, and it makes the mini Veer look mighty powerful. Truth be told, there is some potent silicon underneath -- the same 800MHz Qualcomm Snapdragon MSM7230 you'll find in the likes of the T-Mobile G2 -- and 512MB of RAM, but we've used "faster" Android devices that didn't feel nearly this fluid.

In fact, we almost wonder if the MSM7230 might be overkill here, at least without some additional throttling when it's not under load -- we enjoyed its power in a variety of apps, but it can suck down battery juice. You'll want to charge the battery nightly just as you would for most larger smartphones.

Just because everything you can do is speedy doesn't mean everything you want to do is there. The Veer comes with a fairly decent set of the basic necessities that make a smartphone smart, and it can get Google Maps, Facebook, YouTube, Pandora, Evernote, Yelp, a couple of emulators and Twitter clients, the aforementioned Angry Birds and our own Engadget app. Generally speaking, however, the webOS App Catalog is downright sparse and you don't even get the full enchilada here, as not all webOS apps are compatible with the Veer. We found we could scroll through entire categories of apps without finding things that caught our eye, and it was usually just a couple of minutes before we reached the bottom of a list, often no richer for the experience. Our Google calendar, contacts and Gmail were easily added, and while push email worked great -- after we found the manual switch to have it update in real time -- conversations still aren't threaded, which can really make reading a chore. Oh, and... not that there'd be any room for it here... there's still no software keyboard.

Wrap-up

What are you looking for in a smartphone? Is it a tiny handset that turns heads? The Veer is no Zoolander phone, but it'll fill the bill if fashion is your prerogative (especially the black one) and do far more than that one-inch StarTAC. If you're looking for a capable multimedia or productivity device, you can probably tell this isn't the one -- the Veer's scaled-down screen and keyboard aren't well suited for browsing the web or interfacing with mobile software for long durations. No, the Veer is a quick, at-a-glance reference handset for keeping tabs on your world, and at present, it appeals to a user who knows what they want before they whip out their phone.

The streamlined, swipe-based nature of webOS is what makes the Veer's tiny screen and keyboard actually somewhat viable, as while you may only be able to see a little piece of a webpage or a few status updates at a time, webOS cuts out enough of the scut work between point A and B for you to get where you're going. The question is -- with a $100 on-contract price -- whether you'd really want to purchase a Veer when the larger, faster, more capable Pre 2 can easily be found on Verizon for less money.

There is one more use case where the Veer makes sense, and that's with an HP TouchPad tablet alongside. Then, HP likes to imagine, you'd have your large screen for serious work, your small screen for portability, Touch to Share for a rudimentary take on the Continuous Client, and the Veer's HSPA+ hotspot serving up speedy WiFi. Everything in perfect harmony, right? It's definitely a compelling idea, and one we plan to test when the TouchPad actually comes out, but for now the Veer is a single tiny smartphone charging the Apple / Google beachhead... albeit one modestly well-armed.