Showing posts with label io 2011. Show all posts
Showing posts with label io 2011. Show all posts

Google and iRobot team up to put Android apps on Ava telepresence bot

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iRobot Ave at Google I/O
Remember that Ava telepresence bot that we were gaga over at CES? Well Google has decided to lend iRobot a hand in getting the tablet-topped automaton rolling with some Android apps. The two companies have teamed up to create Ava specific programs that can be run from an Android slate perched on the extending neck of this silicon-brained companion. Apparently any 'ol tablet will do, so you'll still be able to play Angry Birds, but where's the fun in that? The exciting stuff will be apps that can communicate with the robot and pass it directions, meaning we need to figure out what our new, mechanical best friends should do for us. We've already got plenty of options for killing and beer serving -- how about one that folds our laundry? Oh, wait. Well, we'll think of something. While we ponder you check out Ava's cameo at Google I/O and the PR after the break.





Angry Birds gets a web version, coming to Chrome Web Store

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Yet another platform has been conquered by the affronted fowl: the web! Angry Birds' web client is built in WebGL, so presumably browsers other than Google's Chrome should be able to run it as well, and even if you can't handle WebGL, there's Canvas support too. 60fps are promised on most modern PCs, and we've spotted SD and HD labels, suggesting there'll be a choice of quality to match your computer's performance. Offline gaming will also be available.



Chrome will get some exclusive content, such as "Chrome bombs" and other cutesy bits. Rovio just noted it's "really, really happy about the 5 percent," referring to Google's pricing model of charging a flat fee of 5 percent to developers on in-app purchases in the Chrome Web Store. Yes, the Mighty Eagle will be a purchasable option for the impatient among you. The game will be available in the Store immediately after Google's I/O 2011 keynote, so look out for it shortly.



Update: And the Angry Birds have landed. Hit up the source link below to obtain the free app.

Google I/O 2011 T-shirt puzzle solved, reveals the droid you've been looking for

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If unsolved Google puzzles keep you up at night, you now have one less reason to go sleepless: the Google I/O T-shirt enigma has been unraveled. The picture above contains a series of dots and dashes, which our friends at MobileCrunch recognized as Morse code. Using the line breaks as spaces (new characters), the code then reads:

.... - - .--. --. --- --- .-.-.- --. .-.. .- ....- -.-. -.... ...-- ----.

That translates to a URL, which we've linked to below. We won't spoil where it leads, in case you're feeling noble enough to try decoding it for yourself.
Android Community
sourceMobileCrunch, Google

Galaxy Tab 10.1 Limited Edition not seen in Android File Transfer, Windows usability is spotty

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You know what's cool? Handing out 5,000 Android tablets to your most loyal developers at Google I/O. You know what's not cool? Handing out 5,000 Android tablets that can't have files loaded onto them. Believe or not, that's exactly what happened at this week's I/O conference, where hordes of developers were handed a Galaxy Tab 10.1 Limited Edition that cannot currently interface with OS X, and has a whale of a time doing so with Windows 7. During our initial preview of Music Beta, we noticed that our MacBook Pro (OS X 10.6) wouldn't actually recognize the tablet, even after installing Android File Transfer. Given that we didn't actually need that functionality for the purpose of said article, we threw it on the backburner.

For those unaware, Android File Transfer is a small app that's required to transfer content between OS X and Android 3.0. Avid users of Froyo and Gingerbread may be appalled that any Honeycomb device they buy will require a piece of software to interface with it, but hey -- there it is. At any rate, it seems to us that the latest build of Android File Transfer doesn't include the device ID for Samsung's heretofore unreleased Tab 10.1; if you'll recall, the standard edition of this thing isn't slated to hit consumer hands until June 8th. Regardless of what tricks we tried (installing a Mac version of Kies Mini, for example), we couldn't get a single Apple in our stable to recognize the thing. In one instance, a Mac viewed the device as a "Samsung Modem" within the Networking pane -- that's as close as we could come to getting the two to mingle. AllThingsD's Ina Fried said her Tab 10.1 LE was merely recognized as a camera-like device within Aperture.

Over on the Windows side, things are only marginally less awful. We've had a couple of Wintel boxes outright refuse to play nice with this "mysterious USB device," while others required multiple reboots and driver searchers to finally mount it as an external storage device -- and only with USB Debugging disabled. The upside is that those with patience (and a Windows 7 rig) can look forward to a single method of transfer, but it's certainly less than ideal.

We're surmising that Google's cooking up a new version of Android File Transfer as we speak that'll take care of the compatibility issues, hopefully long before consumers start seeing these in early June. But for developers in the here and now? Stop wasting your afternoon trying to figure out why your Mac just won't cooperate, and give that Win7 system a little love.

Update: After a bit of additional digging, we noticed that it's possible to access the Tab's file system from a Mac or Windows PC by using the Android SDK, putting the tablet in USB debugging mode, and running ddms. It's not the most convenient solution if you want to quickly and conveniently transfer some content to / from the device, but it should work until AFT sees an update. Alternatively, we're hearing that XNJB -- an older open source project originally built for Creative Nomads -- enables files to be transferred whenever it's in a good mood.